Toward a Sound-First AI Interface for the Blind

Columbia GSAPP         Xinyu Jiao

Computational Design Practices: Colloquium 1 Summer 2025

Research Questions
Research Question
Keywords and Intersecting Fields
Keywords and Intersecting Fields
Historical Lineage
Historical Lineage
Community of Practice Network
Situated Technology
Methods
Methods
Computational Design Experiments
Computational Design Experiments
Visual Representation
Visual Representation 1 Inspiration: Influenced by sonic minimalism, tactile metaphors, and designers like Yuri Suzuki.
Visual Representation 2 Sensory Aesthetics: Aesthetics here explore sound through visuals and touch—not just to see, but to feel and hear.
Visual Representation 3 Style: Uses flowcharts, icons, and object sketches. Dark backgrounds and soft gradients enhance accessibility.
Visual Representation 4 Materials: Ultra-light clay and silicone model shapes with users—warm, soft, and calm.
Visual Representation 5 Community: Aligns with accessibility and sound-design communities, challenging screen-first norms.
Rhetorical Arguments
Brief Outline of a Potential Capstone Project
Brief Outline of a Potential Capstone Project
Sound-Reactive Interface Object
Material
The Challenges
Challenge 1 Ensuring clarity and usability using sound alone
Challenge 2 Balancing emotional subtlety with functional clarity
Challenge 3 Building a believable, non-intrusive AI persona
Challenge 4 Need to further improve coding and audio feedback systems